Visiting the wasteland again I felt somewhat at home. I remembered the vault, the rats (although I didn't remember them being so hard!), the almost claymation type cut scenes, brotherhood of steel, and the mutants!
I found myself frustrated at the very start with how SHITE I was at fighting lowly rats. I did persist!
As I grew in level I quickly remembered that Fallout 1 and 2 were much less forgiving when it came to stats and skills. You really needed to focus on some core skills to make it to the end of the game. And you COULD NOT do everything well. You would have to hone in on a few main perks and skills and just rock them.
I focused on stealing, lockpicking, science, and melee (weird I know). I found fighting up close was much more reliable (how I play Skyrim and Fallout 3 actually - focusing on close combat over long range).
I quickly became confused on what to do next .. after Shady Sands and some early missions I felt a bit lost.
To the internet!
Using some walkthroughs (and no real cheats) I made my way through Vault 15, Hub Town, Junktown, and the search for the Water Chip. The game is actually timed until you find that chip so I wanted to get it out of the way and take my time exploring the world.
I got the water chip (with the internet's help), but realized it was all a bit more difficult than I rememebered. BUT I liked it. I liked the sense of satisfaction of overcoming the greatest odds, and floors FULL of enemies. Being sneaky, dressing in disguises, picking locks, sneaking past guards.
There was a game balancing issue - see me explain it here (first couple mins):
Once I joined the Brotherhood and got some better armor I felt a lot more prepared. Sometime after (to not spoil anything for people still yet to play it) I got the Super Sledgehammer. I loved that thing. It became me and my Power Armor and the Sledge...taking on anything.
I also love when you knock someone back with it and they just keep sliding away. You know they're gonna be hurting when their body finally comes to rest. Or be dead.
*BUG story : So I was playing with a non patched version of Fallout (make sure to patch to 1.1) and had found dogmeat and kept him alive (through some shit I should have NOT been able to keep him alive thru) and was happy. We got along great and he could kill people I didn't even think he had a chance hitting. THEN in some underground fortress that had these shield doors I was facing too many hard enemies, and knew he'd probably get killed. I proceded to trap him behind one of the shield doors and went to the next level. A few floors down I attacked some mutant and noticed dogmeat come out of nowhere and attack him too. Whew, ok...weird glitch but at least he was ok. Must've been that 'catch up' programming .. where NPC's just miracously catch up to you.
No it wasn't.
After dogmeat attacked the mutant another dog came out from behind the wall where he had appeared. He attacked the mutant. I thought .. ok glitch I somehow did gave me 2 dogmeats! I'll take it!
Then a third dogmeat showed up.
Then a fourth.
Then ... a fifth.
They had the mutant surrounded, and even though I was afraid the game would lock up I was still secretly hoping it would be my turn to attack and I just now had 5 dogs instead of one.
Then a sixth dog 'attempted' to move (you could see it's silohette behind the wall) and just played the .. dog scratching himself animation. Then it froze.
After a restart and me traveling away from the location of the infinity dogmeats I was surprised to see the same dogmeat with many dogmeats 'within' him appear. I was screwed.
Patch 1.1 fixed it. I lost dogmeat (he never showed up again) but I was allowed to continue.
So finally got to the last 2 acts and had a bit of a struggle (used my brains instead of brawn for the VERY ending) and FINALLY got to see the ending. I liked how they showed how each town/area was affected by my actions. No music (would've liked some) but just a guy's voice explaining the outcome next to some static images of different locations. Even in it's simplicity it was fulfilling.
I will also say what I remember of Fallout 1 and 2's decision making and brancing storylines holds up well. It was truly one of the first games where you decisions (and who you kill) make a real difference.
Tired and battle worn I click the application that says Fallout 2.